How do I export my Heightmap from World Machine?
Heightmap based export
- Setup Outputs. Place a Height Output device into your world.
- Select Export Format. Choose your export formats within the File Output device.
- Build and Export. Build your world and export all files.
- Import. Import the heightfield into your application.
How to create a level in cryengine?
Open the CRYENGINE Sandbox Editor and you will be greeted with the Welcome screen. Click on “New Level” to get started with a new level.
How do I import a Heightmap into World Machine?
Open the Terrain Editor (On the right of the viewport in the default UI, or in Tools -> Terrain Editor). Then inside the Terrain editor go to File -> Import Heightmap. Pick the heightmap (hm. r16) file we just created from WM (by default it should be in: Documents\World Machine Documents ) and click OK.
How do I export terrain from World Machine?
Within World Machine Place a Height Output device into your world. Wire the terrain you wish to export into the device’s input. Choose your export format within the File Output device. You should use the RAW16 format.
What is a splat map?
A splat map is a texture which controls blending of multiple textures (or other values) across a model. Splat maps are commonly used for terrains in games. Each color channel of the splat map is a mask for a different texture.
How do you create terrain material?
To begin adding Terrain Layers:
- Click Edit Terrain Layers.
- Click Create Layer… This will open up the Unity Asset Picker window.
- Search for the background Texture you want to use. Once you select a Texture, Unity will apply it to the entire landscape as the background Material (Figure 02).
How do I import terrain into unity?
The Unity Editor enables you to import and export RAW heightmap files for a Terrain. See in Glossary, and click the Terrain Settings button (gear icon in the toolbar). Under Texture Resolutions (On Terrain Data), there are two buttons labelled Import Raw and Export Raw.
How do I export world machine to unity?
Terrain Export from World Machine To Unity
- Place a Height Output device into your world. Wire the terrain you wish to export into the device’s input.
- Choose your export format within the File Output device. You should use the RAW16 format.
- Build your world and export all files.
What is a Weightmap?
In computer graphics, texture splatting is a method for combining different textures. It works by applying an alphamap (also called a “weightmap” or a “splat map”) to the higher levels, thereby revealing the layers underneath where the alphamap is partially or completely transparent.
What is surface splatting?
Elliptical weighted average (EWA) surface splatting is a technique for high quality rendering of point-sampled 3D objects. EWA surface splatting renders water-tight surfaces of complex point models with high quality, anisotropic texture filtering.